gilzoide
Developing free software with a focus on usability
Description
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Comptes liés
gilzoide possède les comptes suivants sur d'autres plateformes :
Dépôts
godot-dockable-container Étoiles 186 Modifié il y a 3 mois
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Étoiles 39 Modifié il y a 4 mois
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Étoiles 301 Modifié il y a 1 an
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Étoiles 1 Modifié il y a 2 ans
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Étoiles 0 Modifié il y a 2 ans
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Étoiles 6 Modifié il y a 2 ans
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Étoiles 19 Modifié il y a 2 ans
Single header GDNative high level API for C/C++
pega-texto Étoiles 18 Modifié il y a 2 ans
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Étoiles 1 Modifié il y a 3 ans
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Étoiles 17 Modifié il y a 3 ans
Minimal template project for C/C++ applications using raylib built using Meson
inclua Étoiles 12 Modifié il y a 3 ans
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Étoiles 6 Modifié il y a 3 ans
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Étoiles 7 Modifié il y a 3 ans
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Étoiles 16 Modifié il y a 3 ans
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Étoiles 5 Modifié il y a 3 ans
Height map editor with automatic normal map generation for 2D textures
gargula Étoiles 4 Modifié il y a 4 ans
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Étoiles 10 Modifié il y a 4 ans
A -betterC compatible 3D math library for D
c-allocators Étoiles 3 Modifié il y a 4 ans
A collection of public domain single-file custom allocators for C/C++
betterclist Étoiles 4 Modifié il y a 4 ans
A -betterC compatible dynamic list backed by array for D
flyweightbyid Étoiles 0 Modifié il y a 4 ans
A -betterC compatible Flyweight template based on explicit named ids for D
Historique
gilzoide a rejoint Liberapay il y a 4 ans.